“Foul things lurk in forgotten places.”
A Dungeon (ダンジョン, Danjon?) is a game element in the Final Fantasy series, in which the player is meant to explore and obtain treasure, while defeating enemies along the way. Most often, dungeons are usually caves or ancient ruins. The end of dungeons usually contain a goal: an artifact to be obtained, a boss to be defeated, or even a cutscene to be seen. Sometimes the story can only progress by completing these dungeons, and sometimes they are optional.
Dungeons are usually accessed via the World Map, but in some cases, they are accessed via other, smaller dungeons, either by passageways or warp devices, or in some rarer cases, the player is instantly taken to a dungeon due to a plot event.
A Final Dungeon exists in each game, which consists of the area where the final boss resides, waiting to be defeated. Most games also feature secret, optional dungeons, that usually either hold precious treasure inside, or incredibly strong superbosses.
The Chaos Shrine: the first dungeon of the series.
Added by HenryacoresIn Final Fantasy, each dungeon contains an important artifact and a boss to be defeated, with exception of the first dungeon, the Chaos Shrine, and the Mirage Tower, which is merely a path to the Flying Fortress.
List of Dungeons:
·Cavern of Earth
·Cavern of Ice
·Citadel of Trials
·Earthgift Shrine, an earth-elemental theme optional dungeon ridden with Final Fantasy III bosses, featured in the Dawn of Souls and 20th Anniversary remakes.
·Hellfire Chasm, a fire-elemental theme optional dungeon ridden with Final Fantasy IV bosses, featured in the Dawn of Souls and 20th Anniversary remakes.
·Lifespring Grotto, a water-elemental theme optional dungeon ridden with Final Fantasy V bosses, featured in the Dawn of Souls and 20th Anniversary remakes.
·Whisperwind Cove, a wind-elemental theme optional dungeon ridden with Final Fantasy VI bosses, featured in the Dawn of Souls and 20th Anniversary remakes.
·Labyrinth of Time, an optional dungeon featured in the 20th Anniversary remake.