As many fans know, Final Fantasy XIV patch 4.3 is arriving on may 22 and brings a load of content. Just recently, the official website released a new trailer to celebrate it. This patch brings the next chapter in the hotly anticipated “Return to Ivalice” raid.
Patch 4.3 series of updates will introduce a wealth of content and include a number of additional content updates. Details on content to be released in these patches are listed below:
- New Main Scenario Quests – The Stormblood storyline continues in the far-eastern land of Doma.
- New Sidequests
- New 24-man Alliance Raid – The second chapter of the popular Return to Ivalice series takes players to the Ridorana Lighthouse.
- New Trial and Dungeon
- New Beast Tribe Quests: The Namazu – A new series focused on quests for the Disciples of the Hand and Land.
- New Ultimate Difficulty Raid (Patch 4.31) – Players seeking the greatest challenges may test their skills against this new incarnation of Ultima Weapon.
- New Deep Dungeon : Heaven-on-High (Patch 4.35) – Explore the 100-floor tower within the Ruby Sea.
- The Next Installment of The Forbidden Land, Eureka – The Pagos Expedition (Patch 4.36)
- Cross-world Linkshells – A new linkshell chat system will allow players to communicate across servers within their data center with ease.
- Updates to jobs, PvP, glamour system, housing, performance actions, new powerful gear and more.
Additionally, through June 26th, Final Fantasy XIV players can collect in-game rewards by inviting old friends who have been inactive in the game for at least 90 days. The Callback Campaign will reward both parties with in-game items. You can find out more information on the callback rewards on the Lodestone.
North America will kick off the tour on November 16th-17th, 2018 in Las Vegas, followed by the European Fan Festival on February 2nd-3rd, 2019 at the La Grande Halle de La Villette in Paris, and ending with the Tokyo Fan Festival in March 2019.
Final Fantasy XIV is a big game. Maps are separated by loading zones, so Eorzea doesn’t feel quite as open as, say, Azeroth, but there’s a lot to do. There are 60 dungeons and nearly 50 trials, and, thanks to the roulette system, these all get run almost every day.
Final Fantasy XIV’s story reached a climactic point during its recent Stormblood expansion and according to main scenario lead writer Natsuko Ishikawa and localization lead John Crow, it’s far from over. Ishikawa also suggests that its direction might not be exactly what you’d expect from a Final Fantasy story.
“It’s interesting because Square Enix games tend to always have this sort entity like an empire, fighting against an empire, or something similar,” he said. “I’ve played a whole lot of Square games throughout my childhood and I feel that I’ve absorbed those different games through my early formative years. That being said, I’ve added my own twist to things in Final Fantasy XIV.”
But that doesn’t mean that there won’t be references to series classics, or even other Square Enix games. You might actually see a reference in Stormblood somewhere in the Doma region. Also, in the Omega raid, you’ll see some Final Fantasy VI.
The story is already mapped out well in advance, although the pair wasn’t able to confirm whether the next story progression will come in the form of a patch update or official expansion.
No matter what direction the story goes, Ishikawa and Crow are determined to maintain continuity as much as possible, taking care to always be aware of story elements established in the past. Meanwhile, if you need some Ffxiv gil, you can visit our website.
Recently, Final Fantasy XIV official website show off a whole bunch of new screenshots for patch 4.3 “Under the Moonlight” which show moments from the new main scenario quests, some dungeon and raid stills, as well as new emotes and changes to the glamour dresser.
Main Scenario Quests
Patch 4.3 is said to wrap up the main scenario events around the Far Eastern land of Doma. This means we might finally learn what’s going on with Yotsuyu, among other things.
New Alliance Raid – The Ridorana Lighthouse
The Ridorana Lighthouse, of Ivalice fame, is making its way to Final Fantasy XIV.
The Swallow’s Compass
“Chiseled into the great wall which cuts across the plains of Yanxia, between two of the Dairyu Moon Gates, is the visage of Ganen, the legendary hero who united Doma.”
These days, odd-numbered patches in FFXIV get a single new dungeon, to give the developers room to add other types of content, and avoid the dungeon overload that is present in the early game. This time it’s The Swallow’s Compass, in the land of Yanxia. Besides the new locale and battles, it’s also notable that the gear in this dungeon is inspired by one of FFXIV’s many gear design contests.
The Forbidden Land, Eureka – Pagos Expedition
Part of a smaller update coming a little later in the 4.3 cycle, the recently-introduced Eureka will be expanding to a new.
New Beast Tribe Quests – The Namazu
So far, each set of beast tribes have had one group who, instead of combat-based quests, focuses entirely on crafting and gathering, and for Stormblood, this is the role the Namazu will fill.
New Deep Dungeon
100 floors of randomly generated challenges, the developers promise things get challenging early on this time around, starting around floor 30. Along with unique challenges and its independent leveling system, progressing will award your main character with EXP, so it’s good incentive for leveling from 61-70.
“There is no greater quest than seeking the perfect outfit, and the glamour dresser is here to help. This already spacious commode of clothing can now hold a greater variety of gear. What’s more, any clothing turned into glamours can now be restored to its original form.”
The recent addition of the Glamour Dresser has been a huge help to those of us who hoard gear for their appearances, but the shift to a new system also meant some growing pains.
The option to add a message board or guestbook to player-owned housing has been a long-standing request amongst the community, and this is finally on its way. You’ll be able to add both indoor and outdoor guestbooks, so other players and friends visiting your house can leave you (hopefully) nice messages and comments.
FFXIV Companion Mobile App
Square Enix also provided some details on the in-development companion app for Final Fantasy XIV. Downloading this mobile app will allow players to chat with their friends, organize events, organize their inventory and armoury chest, browse the Market Board, buy/sell items, and register an additional favored destination Aetheryte.
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The Eorzean Symphony’s Final Fantasy XIV concert was taking place in Japan: the event is coming to the United States for the first time in June. The Eorzean Symphony concert will premiere at the Dolby Theatre in Hollywood on June 15-16, 2018.
There’s the full orchestra. There’s the choir. There are the director and composer of the game. Could there possibly be more? Original vocal artist Susan Calloway will be singing renditions of the songs “Answers” and “Dragonsong.”
The two-night event will feature a 100 piece orchestra and a full choir; they’ll perform with full HD video excerpts of the game playing on screens around them. If this wasn’t enough, Naoki Yoshida (Final Fantasy XIV producer and director) and Masayoshi Soken (sound director and composer) will also be on hand. This has been a long time coming for U.S. based fans of the game who have yearned to have this concert experience.
While the Eorzean Symphony will start the summer here in the U.S., the tour will end across the pond, as the symphony will be doing another two-night concert event in Dortmund, Germany on August 24-25. Playing Final Fantasy is a worldwide phenomenon, Ffxiv gil is important in game; enjoying its beautiful music in a live setting should be one too.
“Final Fantasy XIV always aims to give players the most immersive experience,” Publisher Square Enix begins his video.
With the implementation of a smartphone app, players are now no longer tied to their home computer to do what they love to do: collect resources.
Players will be notified via their mobile phone about nearby resources and then go there with their smartphone. Arrived players can gather about the app by simply tapping the screen ores or the like.
Players can enhance their experience with Final Fantasy XIV Online GO by purchasing the “Harvest Bar”. According to Square Enix, this is “not a simple plastic stick” but a “very special plastic stick”.
If you want to learn more about the revolutionary app, check out here: With a new app, you can now collect nodes outside in Final Fantasy XIV. It is very important to take the time to level up at the beginning of the game. Whenever you need gils, you can turn to FFXIV4GIL for help. FFXIV4GIL has cheap Final Fantasy XIV Gil for sale.
MMORPG Final Fantasy XIV is one of the few games of this genre that still uses the subscription system. However, the developers decided to conduct the campaign and provide users whose accounts have been inactive for more than thirty days, free play time.
Of course, you can not count on much, but even 96 hours of free access to the game will be a good bonus if you did not go to Final Fantasy XIV for a while. This is quite enough to decide whether it is worth extending the subscription in the future or postponing the project again after the expiration of four days.
Get the bonus time is possible until May 6 thanks to a special registration campaign. However, it is worth taking into account the fact that this is a one-time action, so you will not be able to get free days over the norm.
Final Fantasy XIV Gil is an important part of the game. Without these currencies, you won’t be able to realize success in the game.
Since September 2017, the Eorzean Symphony brings together the Japanese crowds of Final Fantasy XIV. Square Enix has therefore revealed to the general public that it will be exported to the West this year. Indeed, the composer Masayoshi Soken, director of sound for FINAL FANTASY XIV Online, delivered two dates for these concerts organized by the Japanese firm. The first will take place mid-June in Los Angeles, which remains inaccessible for many fans of Europe, but not for our friends in Quebec. The second concert will be organized in Germany at the end of August, which is much more interesting for the French. Pre-sales for both events has started from February 20th and tickets may be leaving very quickly.
Below is all information provided by Square Enix:
Los Angeles, United States: Friday, June 15 – Saturday, June 16, 2018
Location: Dolby Theater
Presales: from February 20th.
Tickets: ticketmaster.com, from February 26 at 10 am
Beginning of the concert: 8 pm / opening of the doors at 7 pm
Dortmund, Germany: Friday 24 August – Saturday 25 August 2018
Location: Konzerthaus Dortmund
Presales: from February 20th.
Beginning of the concert: 8 pm / opening of the doors at 7 pm
Beside this, Naoki Yoshida, producer and director of FFXIV has made some announcements around the forbidden land Eureka Anemos, an unprecedented territory includes new rules of combat. It appears in the world of Hydaelyn with the implementation of patch 4.25 and becoming a major venue coveted by the players of Final Fantasy XIV for any player wishing to improve the last Anemos ancient weapons. If you need gils while playing in FFXIV, you can buy gils on ffxiv4gil. You can get 2% discount with code if you buy Final Fantasy XIV Gil on FFXIV4GIL.
The forbidden country Eureka Anemos emerges from the mists in FINAL FANTASY XIV, thanks to Patch 4.25 released today. This mysterious new area has not yet been explored, untamed and subject to constantly changing elements. Here, players are challenged to master new combat techniques and to obtain and improve powerful new weapons. The patch also provides the latest chapter in the adventure of the extraordinary Inspector Hildibrand, and the seventh season of The Feast PvP.
The Forbidden Land, Eureka Anemos is a huge, unknown area that brings with it some important gameplay changes:
- Field Area-style gameplay: Up to 144 players can be in the same area. In doing so, they are encouraged to hunt for infamous samples together with other adventurers and to pursue common goals.
- Progression of players: Players can earn elemental EXP to use their ability to use the elements. They can also use the new Magia Board function to customize their elementary affinities, which will certainly come in handy when exploring Eureka.
- Custom combat mechanisms: The battles get new strategic depth with an element system. This system allows players to use a Magia Board to match the elementary affinity of their attacks to their enemies. Before they go out, players with a Magia Melder can adjust the elements of their Magia Board. It is the art to adjust the setup as well as possible to the goal of the adventure.
- Rewards: Players can find protean crystals while exploring Eureka and return them to the famous blacksmith Gerolt for the improvement of weapons and equipment.
With the FINAL FANTASY XIV Online Free Trial, new players can join the millions of adventurers in the Eorzea area. The free trial version lets everyone enjoy all content up to level 35, create up to eight playable characters, and try different playable races, classes and jobs without playing time restrictions.
FFXIV is here on Final Fantasy! Just fill your bank with enough money and get the necessary players and gears to benefit the most from FFXIV. Make sure to gather enough Final Fantasy XIV Gil to enjoy yourself in the new content. If you are in lack of gil, you can buy cheap Final Fantasy XIV Gil on FFXIV4GIL. Besides, you should read more to learn some useful tips on FFXIV.
Patch 4.25 for Final Fantasy XIV goes live on March 13th, bringing fans a fresh load of content. The most exciting of these is the Forbidden Land Eureka.
Final Fantasy XIV is known for its regular content updates and the next one is coming up.
With Eureka, the development team brings a new instance on March 13 with a new level system and dangerous open world gameplay.
Reason 1: “Content that has never been this way”
For the first time, the Forbidden Land Eureka was mentioned in a letter from the producer shortly before the end of the heavensward expansion.
At the time, it was supposed to be a modified version of the already existing Diadem, which would provide players with Open World Content.
However, the development team went much further with their ideas than initially planned. The area grew more and more, which meant that Eureka was repeatedly postponed for over a year.
The director and producer Naoki Yoshida apologized several times for the delay. According to him, it should be content that “never existed before”, a strong promise.
But in FFXIV he seems to be holding this, because Eureka’s elemental system brings fresh wind into play with its flexibility.
Within Eureka own laws prevail. All players start with an Elemental Level of 1.
This can be increased with the help of EXP on the special Magia board, packing points into different elements and redistributing them depending on the situation.
So the system is interesting in that it makes the “powerlevel” of players within Eureka Island flexible. You can adapt to any opponent and use his strengths and weaknesses in combat.
At the demonstration of the first Eureka area, “Anemos,” Yoshida said that even a single point in one element would have a huge impact on the damage dealt and dealt with.
It’s a welcome break from the linear level and progress system that FFXIV knows otherwise.
Reason 2: Relic armor instead of just weapons
The quests for the relic weapons are meanwhile from FFXIV indispensable. The players have already had to complete two full cycles of development quests to get these weapons.
Accordingly, many players were disappointed to learn that the quests for the new relic weapons will be released half a year after the release of Stormblood along with Eureka.
Relic quests are content that can be relaxed and appeals to the casual players, because they can do it on their own and do not need a raid group.
This will be possible again in Eureka, because you can enter the instance alone.
But the hardcore guys and girls can also benefit from this because, according to experience, the relic equipment was always “Best in Slot” at the end of their quest series.
The reason that the weapons are best-in-slot is the flexibility, since you could choose the secondary status values of the weapon from a certain step itself.
Although the tasks of the quests are often “grindy”, you can do the relic weapons well in between or by the way.
With Eureka, however, the development team decided to go a step further.
For the first time in 4.25, players will also be able to upgrade their job-specific armor in the same way as the relic weapons from previous quest series.
There will be special monsters called “notorious” in the first Eureka area “Anemos”. These will leave after the death special materials needed for upgrading the weapons and armor.
Which item level the improved job-specific equipment will have is not yet known. Experience has shown that it could even get to the currently strongest raid armor.
And she will be dyeable beyond that!
Reason 3: More danger please!
With the Forbidden Land Eureka, the developers also come to meet the fans who want more danger in the Open World areas.
New threads with requests for dangerous open-world content are available on the official forums at regular intervals.
Because even in levels 60-70 areas the opponents pose no problems for the characters. However, they still attack the players and are simply annoying. For many fans, it spoils the fun of exploring new areas.
Naoki Yoshida emphasized that the extremely strong opponents will relentlessly follow you in their escape attempt, making Eureka a dangerous place.
In addition, death on the island should be punished more severely than outside it. Thus, the characters will lose a certain amount of elemental EXP if they are not revived within 10 minutes of their death.
This can even lead to the characters losing multiple elemental levels.
The opinions are however split. Just as many players say they have neither the time nor the inclination to walk the long way back after death, let alone grind the lost EXP again.
Eureka therefore seems to be a compromise solution. The world outside the island is still safe and lovers of thrills can now let off steam on Eureka.
Bonus Reason: Flashbacks for FFXI fans
Part of the FFXIV community consists of former or still active FFXI players and they will recognize many of the features in Eureka.
The EXP loss after death was a standard mechanics in FFXI, which could also lead to a level down.
In Dynamis, a parallel reality in FFXI, you could farm and upgrade strong job-specific Relic equipment similar to Eureka.
The new elementary system with the Magia Board is also reminiscent of the Elemental Wheel from FFXI, which has become flesh and blood to every ninja, black and blue magician.
All in all, it’s a little love letter to the first MMORPG from Square Enix.
It starts on March 13th
Of course, it’s still too early to say for sure how well the Prohibited Land Eureka will function as content.
The community is primarily concerned about the high EXP loss after death, because it sounds like a feature that can be used for griefing.
In addition, the relic quest line is notorious for the often one-sided grind. Whether Eureka manages to give it more variety, one will still have to see.
However, after all we know, it looks like interesting fresh content, in which you will spend a lot of time to get strong equipment. FFXIV is here on Final Fantasy! Just fill your bank with enough money and get the necessary players and gears to benefit the most from FFXIV. Make sure to gather enough Final Fantasy XIV Gil to enjoy yourself in the new content.