Category Archives: FFXIV Guides

Final Fantasy XIV Online GO – The Collection App For The Road

“Final Fantasy XIV always aims to give players the most immersive experience,” Publisher Square Enix begins his video.

With the implementation of a smartphone app, players are now no longer tied to their home computer to do what they love to do: collect resources.

Players will be notified via their mobile phone about nearby resources and then go there with their smartphone. Arrived players can gather about the app by simply tapping the screen ores or the like.

Players can enhance their experience with Final Fantasy XIV Online GO by purchasing the “Harvest Bar”. According to Square Enix, this is “not a simple plastic stick” but a “very special plastic stick”.

If you want to learn more about the revolutionary app, check out here: With a new app, you can now collect nodes outside in Final Fantasy XIV. It is very important to take the time to level up at the beginning of the game. Whenever you need gils, you can turn to FFXIV4GIL for help. FFXIV4GIL has cheap Final Fantasy XIV Gil for sale.

Final Fantasy XIV: The Eorzean Symphony Delivered Some Dates For West

Since September 2017, the Eorzean Symphony brings together the Japanese crowds of Final Fantasy XIV. Square Enix has therefore revealed to the general public that it will be exported to the West this year. Indeed, the composer Masayoshi Soken, director of sound for FINAL FANTASY XIV Online, delivered two dates for these concerts organized by the Japanese firm. The first will take place mid-June in Los Angeles, which remains inaccessible for many fans of Europe, but not for our friends in Quebec. The second concert will be organized in Germany at the end of August, which is much more interesting for the French. Pre-sales for both events has started from February 20th and tickets may be leaving very quickly.

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Below is all information provided by Square Enix:

Los Angeles, United States: Friday, June 15 – Saturday, June 16, 2018

Location: Dolby Theater
Presales: from February 20th.
Tickets: ticketmaster.com, from February 26 at 10 am
Beginning of the concert: 8 pm / opening of the doors at 7 pm

Dortmund, Germany: Friday 24 August – Saturday 25 August 2018

Location: Konzerthaus Dortmund
Presales: from February 20th.
Tickets: https://www.konzerthaus-dortmund.de
Beginning of the concert: 8 pm / opening of the doors at 7 pm

Beside this, Naoki Yoshida, producer and director of FFXIV has made some announcements around the forbidden land Eureka Anemos, an unprecedented territory includes new rules of combat. It appears in the world of Hydaelyn with the implementation of patch 4.25 and becoming a major venue coveted by the players of Final Fantasy XIV for any player wishing to improve the last Anemos ancient weapons. If you need gils while playing in FFXIV, you can buy gils on ffxiv4gil. You can get 2% discount with code if you buy Final Fantasy XIV Gil on FFXIV4GIL.

Visit The Forbidden Country Eureka Anemos Again In FFXIV

The forbidden country Eureka Anemos emerges from the mists in FINAL FANTASY XIV, thanks to Patch 4.25 released today. This mysterious new area has not yet been explored, untamed and subject to constantly changing elements. Here, players are challenged to master new combat techniques and to obtain and improve powerful new weapons. The patch also provides the latest chapter in the adventure of the extraordinary Inspector Hildibrand, and the seventh season of The Feast PvP.

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The Forbidden Land, Eureka Anemos is a huge, unknown area that brings with it some important gameplay changes:

  • Field Area-style gameplay: Up to 144 players can be in the same area. In doing so, they are encouraged to hunt for infamous samples together with other adventurers and to pursue common goals.
  • Progression of players: Players can earn elemental EXP to use their ability to use the elements. They can also use the new Magia Board function to customize their elementary affinities, which will certainly come in handy when exploring Eureka.
  • Custom combat mechanisms: The battles get new strategic depth with an element system. This system allows players to use a Magia Board to match the elementary affinity of their attacks to their enemies. Before they go out, players with a Magia Melder can adjust the elements of their Magia Board. It is the art to adjust the setup as well as possible to the goal of the adventure.
  • Rewards: Players can find protean crystals while exploring Eureka and return them to the famous blacksmith Gerolt for the improvement of weapons and equipment.

With the FINAL FANTASY XIV Online Free Trial, new players can join the millions of adventurers in the Eorzea area. The free trial version lets everyone enjoy all content up to level 35, create up to eight playable characters, and try different playable races, classes and jobs without playing time restrictions.

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Final Fantasy XIV – Why You Need To Try Eureka

Patch 4.25 for Final Fantasy XIV goes live on March 13th, bringing fans a fresh load of content. The most exciting of these is the Forbidden Land Eureka.

Final Fantasy XIV is known for its regular content updates and the next one is coming up.

With Eureka, the development team brings a new instance on March 13 with a new level system and dangerous open world gameplay.

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Reason 1: “Content that has never been this way”

For the first time, the Forbidden Land Eureka was mentioned in a letter from the producer shortly before the end of the heavensward expansion.

At the time, it was supposed to be a modified version of the already existing Diadem, which would provide players with Open World Content.

However, the development team went much further with their ideas than initially planned. The area grew more and more, which meant that Eureka was repeatedly postponed for over a year.

The director and producer Naoki Yoshida apologized several times for the delay. According to him, it should be content that “never existed before”, a strong promise.

But in FFXIV he seems to be holding this, because Eureka’s elemental system brings fresh wind into play with its flexibility.

Within Eureka own laws prevail. All players start with an Elemental Level of 1.

This can be increased with the help of EXP on the special Magia board, packing points into different elements and redistributing them depending on the situation.

So the system is interesting in that it makes the “powerlevel” of players within Eureka Island flexible. You can adapt to any opponent and use his strengths and weaknesses in combat.

At the demonstration of the first Eureka area, “Anemos,” Yoshida said that even a single point in one element would have a huge impact on the damage dealt and dealt with.

It’s a welcome break from the linear level and progress system that FFXIV knows otherwise.

Reason 2: Relic armor instead of just weapons

The quests for the relic weapons are meanwhile from FFXIV indispensable. The players have already had to complete two full cycles of development quests to get these weapons.

Accordingly, many players were disappointed to learn that the quests for the new relic weapons will be released half a year after the release of Stormblood along with Eureka.

Relic quests are content that can be relaxed and appeals to the casual players, because they can do it on their own and do not need a raid group.

This will be possible again in Eureka, because you can enter the instance alone.

But the hardcore guys and girls can also benefit from this because, according to experience, the relic equipment was always “Best in Slot” at the end of their quest series.

The reason that the weapons are best-in-slot is the flexibility, since you could choose the secondary status values of the weapon from a certain step itself.

Although the tasks of the quests are often “grindy”, you can do the relic weapons well in between or by the way.

With Eureka, however, the development team decided to go a step further.

For the first time in 4.25, players will also be able to upgrade their job-specific armor in the same way as the relic weapons from previous quest series.

There will be special monsters called “notorious” in the first Eureka area “Anemos”. These will leave after the death special materials needed for upgrading the weapons and armor.

Which item level the improved job-specific equipment will have is not yet known. Experience has shown that it could even get to the currently strongest raid armor.

And she will be dyeable beyond that!

Reason 3: More danger please!

With the Forbidden Land Eureka, the developers also come to meet the fans who want more danger in the Open World areas.

New threads with requests for dangerous open-world content are available on the official forums at regular intervals.

Because even in levels 60-70 areas the opponents pose no problems for the characters. However, they still attack the players and are simply annoying. For many fans, it spoils the fun of exploring new areas.

Naoki Yoshida emphasized that the extremely strong opponents will relentlessly follow you in their escape attempt, making Eureka a dangerous place.

In addition, death on the island should be punished more severely than outside it. Thus, the characters will lose a certain amount of elemental EXP if they are not revived within 10 minutes of their death.

This can even lead to the characters losing multiple elemental levels.

The opinions are however split. Just as many players say they have neither the time nor the inclination to walk the long way back after death, let alone grind the lost EXP again.

Eureka therefore seems to be a compromise solution. The world outside the island is still safe and lovers of thrills can now let off steam on Eureka.

Bonus Reason: Flashbacks for FFXI fans

Part of the FFXIV community consists of former or still active FFXI players and they will recognize many of the features in Eureka.

The EXP loss after death was a standard mechanics in FFXI, which could also lead to a level down.

In Dynamis, a parallel reality in FFXI, you could farm and upgrade strong job-specific Relic equipment similar to Eureka.

The new elementary system with the Magia Board is also reminiscent of the Elemental Wheel from FFXI, which has become flesh and blood to every ninja, black and blue magician.

All in all, it’s a little love letter to the first MMORPG from Square Enix.

It starts on March 13th

Of course, it’s still too early to say for sure how well the Prohibited Land Eureka will function as content.

The community is primarily concerned about the high EXP loss after death, because it sounds like a feature that can be used for griefing.

In addition, the relic quest line is notorious for the often one-sided grind. Whether Eureka manages to give it more variety, one will still have to see.

However, after all we know, it looks like interesting fresh content, in which you will spend a lot of time to get strong equipment. FFXIV is here on Final Fantasy! Just fill your bank with enough money and get the necessary players and gears to benefit the most from FFXIV. Make sure to gather enough Final Fantasy XIV Gil to enjoy yourself in the new content.

Version 4.25 Of Final Fantasy XIV Would Be Available From March 13

Final Fantasy XIV, the MMORPG that Square Enix has spoiled so much, continues to have the support of its developer. That is why just over a month after receiving the great update 4.2, which came full of content, it has been possible to know that version 4.25 of the title would be available to all players from March 13.

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Along with the submitted confirmation, several images have been shared about the news that will come with the aforementioned update 4.25:

In some of these we have the possibility to appreciate what will be the new and mysterious area of the game, whose name is “The Forbbiden Land of Eureka Anemos”. Apparently, this is an island that is not shown on the map and that precisely should not be in the place that is. This unexplored territory will await all sorts of secrets and dangers so that Final Fantasy XIV users can look more than ever their adventurous spirit, in addition to having a unique progression system that will give a little twist to the traditional gameplay of the work.

Final Fantasy XIV can be purchased on PlayStation 4 and PC after several months ago support for PlayStation 3 ceased. A big update for Final Fantasy players! This is quite exciting! The new content will be available within a few days, so just seize the limited time and gather enough money and necessary gears and players ahead. If you need gils in game, you can buy cheap FFXIV Gil on FFXIV4GIL.

Final Fantasy XIV Will Be Held The Little Ladies’ Day

Also this year in the Final Fantasy XIV will be held the Little Ladies’ Day: a special event that counts the presence of a now famous idol complex called Songbirds. The young ladies will return to perform and the players will naturally be spectators, with three new emotes that will allow you to go wild with the glowsticks and give a sign of liking.

The event will take place between 1 and 14 March and you must be at least level 15 to participate. Make sure you have completed all the seasonal missions before the Little Ladies finishes to get your special rewards.

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FFXIV Archer Leveling Guide:How to level fast as archer when you hit level 30

Leveling your archer and don’t know where to start? Well, you came the right place! Archers are a great class to solo with in Final Fantasy XIV. This archer leveling guide will guide you after reaching Level 30 on your FFXIV account. Read on for more information below!

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Reaching Level 30
Once you’re done with the last Level 30 ARC class quest and have Wind bite, you’ll more or less be ready for whatever’s coming next – we’re talking dungeon exploration, world boss fights, and more – on your Final Fantasy 14 account! From here on, you have two main choices: level into Bard, which requires Pugilist 15 and ARC 30, or the alternate job which has yet to be released.

Becoming a Bard
Bard is a job that specializes in buffing allies with songs and other enchantments. Bards use bows in combat. This job is improved upon the archer class through the addition of group buffs. They have all the abilities and traits of Archers. They can also use all the cross class abilities of Pugilists and Lancers. As you have learned from the previous guides, Bards utilize the stat DEX, which increases attack power. The level of your Bard is equivalent to that of your Archer.

What’s Next?
As a Level 30 player, you’re going to be spending your time questing if you want to, clearing dungeons and Guildhests when they become available, and grouping up with fellow players to complete high leveled FATEs. You can also just grind the levels away if you want as that’s a viable option as well. Basically, you’ve reached that point where you don’t have to rush leveling. Just go forth and explore what the game world has to offer! Make sure to pack up with some food, maintain your buffs, and enjoy!

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FFXIV Heavensward Makes You Get a Real Job

A Realm Reborn let you play as your preferred character class, with options ranging from archers and black mages to pugilists and dragoons. Previously, in order to turn from Thaumaturg to Black Mage, you had to pursue another class and have their powers combine at a specific level. It promoted learning new classes, but felt incredibly grind-based and didn’t totally make sense. Heavensward offers new jobs, but the reasoning actually works for me, including the level downgrade.

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Upon arriving in Ishgard, there are a range of new side quests to undertake in the city itself. I found myself in the factory where I was sent on a quest that resulted in opening up the machinist job. The option to shoot guns and set up turrets? Sign me up! However, I obviously knew nothing about it and didn’t have the skills to handle the better weaponry. As a result, my level 50 black mage transformed into a level 30 machinist when changing class. It made sense, although it’s still a bit frustrating that my character couldn’t equip the excellent gear that I already had and loved. Time to get new gear, and level up all over again. Instead, I’ve just stuck with being a black mage for now, but maybe when I have time again I will level up my machinist.

Yes, the new jobs are just as addictive as the old ones. From fishing and mining to killing things as the various classes and fulfilling your entire hunting log, there is just so much to do in the reward loop that you can easily lose many hours doing things that are totally unrelated to the story at hand.

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Heavensward Guide: How to Play as an Astrologian

Astrologian is first and foremost a healing class. Perhaps more so than any of the otherFFXIV healing classes before it. What Astrologian lacks in damage dealing capability, though, it more than makes up for in healing prowess and versatility.

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One important thing that is worth mentioning before we get into it: Astrologian benefits GREATLY from the Conjurer cross class skills. At the bare minimum, you’re probably going to want to get your Conjurer to 34 for Protect, Stoneskin, and Cleric Stance, if you plan on taking Astrologian seriously. Party members will definitely notice that they aren’t getting Protect and Stoneskin and your overall DPS will suffer without Cleric Stance.

Astrologian’s signature ability in Heavensward is Draw. Draw randomly picks one of six (beneficial) effects and applies them to a targeted party member. You then have 15 seconds to decide if you want to lock this buff in, or reassign it to someone else. The idea is you want to see which card was drawn and then reapply it to someone that gets the most out of that buff. For example, if you draw The Bole you’ll most likely be giving that to the tank since it reduces damage taken. If you draw The Ewer (MP Regen), throw it onto a partner healer, a caster DPS, or yourself.

Aside from Draw and its basic curing abilities (Benefic 1 and Benefic 2), Astrologian has a powerful instant cure ability by the way of Essential Dignity. Although this ability has a cooldown, it instantly cures without a cast time and heals for more potency the more damage the target has taken.

Lightspeed is your typical “oh sh!t” ability. Using it makes most spells nearly instant cast at the expense of some potency. Make sure to use that if you need to pop off some quick Benefics or Heloios (your AoE healing spell). You could also use it offensively to rapidly land some Malefics

Luminiferous Aether is an Astrologian’s best friend as it reduces your enmity generated AND refreshes your MP. Awesome! You newly earned ability, Diurnal Sect increases your attack speed and when used with certain actions that you’ll learn later on, adds an additional healing Regen effect. And of course, Astrologian has its own native status remover by way of Exalted Detriment.

And that just about does it as far as beginner Astrologian tips are concerned in FFXIV: Heavensward. As you level up, you’ll acquire new abilities that you’ll need to work into your rotation. But as long as you understand the basics, you’ll be in a great position to learn how to use these new abilities with ease!