All posts by zp start

Final-Fantasy-XIV

Under The Moonlight Trailer Has Been Announced On FFXIV Official Website

As many fans know, Final Fantasy XIV patch 4.3 is arriving on may 22 and brings a load of content. Just recently, the official website released a new trailer to celebrate it. This patch brings the next chapter in the hotly anticipated “Return to Ivalice” raid.

Patch 4.3 series of updates will introduce a wealth of content and include a number of additional content updates. Details on content to be released in these patches are listed below:

  • New Main Scenario Quests – The Stormblood storyline continues in the far-eastern land of Doma.
  • New Sidequests
  • New 24-man Alliance Raid – The second chapter of the popular Return to Ivalice series takes players to the Ridorana Lighthouse.
  • New Trial and Dungeon
  • New Beast Tribe Quests: The Namazu – A new series focused on quests for the Disciples of the Hand and Land.
  • New Ultimate Difficulty Raid (Patch 4.31) – Players seeking the greatest challenges may test their skills against this new incarnation of Ultima Weapon.
  • New Deep Dungeon : Heaven-on-High (Patch 4.35) – Explore the 100-floor tower within the Ruby Sea.
  • The Next Installment of The Forbidden Land, Eureka – The Pagos Expedition (Patch 4.36)
  • Cross-world Linkshells – A new linkshell chat system will allow players to communicate across servers within their data center with ease.
  • Updates to jobs, PvP, glamour system, housing, performance actions, new powerful gear and more.

Additionally, through June 26th, Final Fantasy XIV players can collect in-game rewards by inviting old friends who have been inactive in the game for at least 90 days. The Callback Campaign will reward both parties with in-game items. You can find out more information on the callback rewards on the Lodestone.

North America will kick off the tour on November 16th-17th, 2018 in Las Vegas, followed by the European Fan Festival on February 2nd-3rd, 2019 at the La Grande Halle de La Villette in Paris, and ending with the Tokyo Fan Festival in March 2019.

Final Fantasy XIV

The Story Of Final Fantasy XIV Will Be More Diverse

Final Fantasy XIV is a big game. Maps are separated by loading zones, so Eorzea doesn’t feel quite as open as, say, Azeroth, but there’s a lot to do. There are 60 dungeons and nearly 50 trials, and, thanks to the roulette system, these all get run almost every day.

Final Fantasy XIV’s story reached a climactic point during its recent Stormblood expansion and according to main scenario lead writer Natsuko Ishikawa and localization lead John Crow, it’s far from over. Ishikawa also suggests that its direction might not be exactly what you’d expect from a Final Fantasy story.

Final Fantasy XIV

“It’s interesting because Square Enix games tend to always have this sort entity like an empire, fighting against an empire, or something similar,” he said. “I’ve played a whole lot of Square games throughout my childhood and I feel that I’ve absorbed those different games through my early formative years. That being said, I’ve added my own twist to things in Final Fantasy XIV.”

But that doesn’t mean that there won’t be references to series classics, or even other Square Enix games. You might actually see a reference in Stormblood somewhere in the Doma region. Also, in the Omega raid, you’ll see some Final Fantasy VI.

The story is already mapped out well in advance, although the pair wasn’t able to confirm whether the next story progression will come in the form of a patch update or official expansion.

No matter what direction the story goes, Ishikawa and Crow are determined to maintain continuity as much as possible, taking care to always be aware of story elements established in the past. Meanwhile, if you need some Ffxiv gil, you can visit our website.

Final Fantasy XIV

Final Fantasy XIV Patch 4.3: What Has Been Updated In Under The Moonlight

Recently, Final Fantasy XIV official website show off a whole bunch of new screenshots for patch 4.3 “Under the Moonlight” which show moments from the new main scenario quests, some dungeon and raid stills, as well as new emotes and changes to the glamour dresser.

Final Fantasy XIV

Main Scenario Quests

Patch 4.3 is said to wrap up the main scenario events around the Far Eastern land of Doma. This means we might finally learn what’s going on with Yotsuyu, among other things.

New Alliance Raid – The Ridorana Lighthouse

The Ridorana Lighthouse, of Ivalice fame, is making its way to Final Fantasy XIV.

The Swallow’s Compass

“Chiseled into the great wall which cuts across the plains of Yanxia, between two of the Dairyu Moon Gates, is the visage of Ganen, the legendary hero who united Doma.”

Final Fantasy XIV

These days, odd-numbered patches in FFXIV get a single new dungeon, to give the developers room to add other types of content, and avoid the dungeon overload that is present in the early game. This time it’s The Swallow’s Compass, in the land of Yanxia. Besides the new locale and battles, it’s also notable that the gear in this dungeon is inspired by one of FFXIV’s many gear design contests.

The Forbidden Land, Eureka – Pagos Expedition

Part of a smaller update coming a little later in the 4.3 cycle, the recently-introduced Eureka will be expanding to a new.

New Beast Tribe Quests – The Namazu

So far, each set of beast tribes have had one group who, instead of combat-based quests, focuses entirely on crafting and gathering, and for Stormblood, this is the role the Namazu will fill.

New Deep Dungeon

100 floors of randomly generated challenges, the developers promise things get challenging early on this time around, starting around floor 30. Along with unique challenges and its independent leveling system, progressing will award your main character with EXP, so it’s good incentive for leveling from 61-70.

Glamour Dresser

“There is no greater quest than seeking the perfect outfit, and the glamour dresser is here to help. This already spacious commode of clothing can now hold a greater variety of gear. What’s more, any clothing turned into glamours can now be restored to its original form.”

Final Fantasy XIV

The recent addition of the Glamour Dresser has been a huge help to those of us who hoard gear for their appearances, but the shift to a new system also meant some growing pains.

House Guestbooks

The option to add a message board or guestbook to player-owned housing has been a long-standing request amongst the community, and this is finally on its way. You’ll be able to add both indoor and outdoor guestbooks, so other players and friends visiting your house can leave you (hopefully) nice messages and comments.

FFXIV Companion Mobile App

Square Enix also provided some details on the in-development companion app for Final Fantasy XIV. Downloading this mobile app will allow players to chat with their friends, organize events, organize their inventory and armoury chest, browse the Market Board, buy/sell items, and register an additional favored destination Aetheryte.

If you have no time, you can choose Ffxiv power leveling on our website.

Final Fantasy XIV

Final Fantasy XIV: Eorzean Symphony Concert Tour

The Eorzean Symphony’s Final Fantasy XIV concert was taking place in Japan: the event is coming to the United States for the first time in June. The Eorzean Symphony concert will premiere at the Dolby Theatre in Hollywood on June 15-16, 2018.

There’s the full orchestra. There’s the choir. There are the director and composer of the game. Could there possibly be more? Original vocal artist Susan Calloway will be singing renditions of the songs “Answers” and “Dragonsong.”

Final Fantasy XIV

The two-night event will feature a 100 piece orchestra and a full choir; they’ll perform with full HD video excerpts of the game playing on screens around them. If this wasn’t enough, Naoki Yoshida (Final Fantasy XIV producer and director) and Masayoshi Soken (sound director and composer) will also be on hand. This has been a long time coming for U.S. based fans of the game who have yearned to have this concert experience.

While the Eorzean Symphony will start the summer here in the U.S., the tour will end across the pond, as the symphony will be doing another two-night concert event in Dortmund, Germany on August 24-25. Playing Final Fantasy is a worldwide phenomenon, Ffxiv gil is important in game; enjoying its beautiful music in a live setting should be one too.

Path of Exile

Path Of Exile: Patch 3.2.2b Notes Have Been Announced

In Path of Exile, GGG have announced the patch 3.2.2 notes, including two new Unique Items, one new Fated Item, 3D art for the Farrul’s Armour Set from the Bestiary League and many bug fixes. Next, I will show you the specific content.

Path of Exile

  • Added 2 new Unique items.
  • Added 1 Fated Unique item.
  • Added 3D Art for the Bestiary Farrul’s Armour set.
  • Added a warning message when capturing a Beast if your Menagerie has reached maximum capacity for that Beast type.
  • Added a gore surge effect to Gore Glacial Cascade.
  • Adjusted the blocking in the Elder boss room.
  • Added a return portal after completing the Uber Elder encounter.
  • Slightly reduced the damage of the Mortar skill and the ground degeneration in the Fenumus encounter.
  • Summoned spiders in the Fenumus encounter are now killed after transitioning to the cave.
  • Do Not Disturb mode now persists through logout. It does not persist if you close your client.
  • Fixed a bug causing various beasts to appear in incorrect Bestiary Groups.
  • Fixed a bug causing various Beasts to not count towards the displayed total in the Bestiary.
  • Fixed a rare bug in the Elder encounter where Zana ran away while channelling her protective bubble.
  • Fixed a rare bug preventing waypoint travel from hideouts to other areas.
  • Fixed a bug where Craiceann, First of the Deep failed to travel to his cave if he was too far away from the entrance of the cave.
  • Fixed a bug where a Shaper Mod did not display “Skills which Throw Traps throw an additional Trap”. This was only a display issue.
  • Fixed a bug where the Life Regeneration from the Ascendant’s Guardian passive stopped working after resurrecting.
  • Fixed a bug where the Puppet Master ascendancy passive did not apply correctly to Blink Arrow and Mirror Arrow clones.
  • Fixed a bug where the reservation cost of Aspect skills was not updated correctly when socketing support gems after activating the Aspect skill.
  • Fixed a bug where various damage over time ground effects dealt no damage in cases where they were trying to deal extremely high amounts of damage per second.
  • Fixed a bug where Rage was not increasing attack speed with off-hand attacks.
  • Fixed a bug where Tailwind was not gained when throwing Traps, or placing Totems or Mines.
  • Fixed a bug where a Bestiary Orb was consumed when trying to capture a Beast from another player’s Menagerie.
  • Fixed a bug where a Shackled Hellion that had been revived by the Rebirth prophecy was not targetable.
  • Fixed a bug where players and monsters that were frozen could display a red hue.
  • Fixed a bug in the Dominus arena where the clouds sometimes did not look correct.
  • Fixed a bug in the Sepulchre Map where the return Portal did not always open after defeating the boss.
  • Fixed an issue in the Armoury Map where some rooms were only accessible by using movement skills.
  • Fixed an issue in the Mineral Pools Map where some areas were only accessible by using movement skills.
  • Fixed an issue in the Burial Chambers Map boss room causing items to drop in unreachable locations.
  • Fixed a rare issue in the Bazaar Map where an area was inaccessible.
  • Fixed a rare issue in the Ashen Woods Map where the boss room was inaccessible.
  • Fixed 2 instance crashes.

Finally, good luck to you, we will update the news about Path of Exile in real time, and offer you some effective game guides.

Final Fantasy XIV Online GO – The Collection App For The Road

“Final Fantasy XIV always aims to give players the most immersive experience,” Publisher Square Enix begins his video.

With the implementation of a smartphone app, players are now no longer tied to their home computer to do what they love to do: collect resources.

Players will be notified via their mobile phone about nearby resources and then go there with their smartphone. Arrived players can gather about the app by simply tapping the screen ores or the like.

Players can enhance their experience with Final Fantasy XIV Online GO by purchasing the “Harvest Bar”. According to Square Enix, this is “not a simple plastic stick” but a “very special plastic stick”.

If you want to learn more about the revolutionary app, check out here: With a new app, you can now collect nodes outside in Final Fantasy XIV. It is very important to take the time to level up at the beginning of the game. Whenever you need gils, you can turn to FFXIV4GIL for help. FFXIV4GIL has cheap Final Fantasy XIV Gil for sale.

How To Successfully Aquiring Path Of Exile Shapers Orbs?

In Path of Exile, some players very confused on what the best way to spawn the bosses that drop shapers orbs is. Some players said that they have done tons and tons of maps that were shaper influenced to expand elder influence but still no boss spawned to drop it.

So the map starts blank. Then shaper influence appears (stars). Do these maps. More shaper influence will appear in higher tier maps. Do those.

Path of Exile

Then elder influence will appear (grey blob). You want to make elder influence spread. Do this by attacking any shaper influence adjacent to the blob. When the boss in the shaper influence map is defeated, the elder influence will spread.

Keep doing this to grow the elder blob. When elder blob grow to certain sizes, memory fragments will appear. At higher sizes like 20, elder will spawn with his four guardians. Defeat the guardians and then elder to erase the blob and start the cycle over.

Elder spawns on white map is white elder, yellow map is yellow elder, and red map is red elder. Elder on shaper map is uber elder. You can collect memory fragments 1-10 from other people’s atlases, but 11-15 have to come from your own.

It’s just based on the number you have. A map will have a blue border around it when it contains a memory fragment. The only thing that determines the number of the memory fragment is your current quest line. For instance, my first memory fragment was from a T6 map, but it was memory fragment I.

Likewise, if you find someone running a memory fragment 9 map, your mem fragment will be the level of your questline, so you may get a memory fragment 4, even though he’s getting a 9. And for mem fragments higher than 10, it has to be on your own atlas.

Hopefully the above guide will be helpful to you. If you do not want to lag behind others due to lack of orbs, you can buy poe currency on our website.

Final Fantasy XIV: The Eorzean Symphony Delivered Some Dates For West

Since September 2017, the Eorzean Symphony brings together the Japanese crowds of Final Fantasy XIV. Square Enix has therefore revealed to the general public that it will be exported to the West this year. Indeed, the composer Masayoshi Soken, director of sound for FINAL FANTASY XIV Online, delivered two dates for these concerts organized by the Japanese firm. The first will take place mid-June in Los Angeles, which remains inaccessible for many fans of Europe, but not for our friends in Quebec. The second concert will be organized in Germany at the end of August, which is much more interesting for the French. Pre-sales for both events has started from February 20th and tickets may be leaving very quickly.

ogp

Below is all information provided by Square Enix:

Los Angeles, United States: Friday, June 15 – Saturday, June 16, 2018

Location: Dolby Theater
Presales: from February 20th.
Tickets: ticketmaster.com, from February 26 at 10 am
Beginning of the concert: 8 pm / opening of the doors at 7 pm

Dortmund, Germany: Friday 24 August – Saturday 25 August 2018

Location: Konzerthaus Dortmund
Presales: from February 20th.
Tickets: https://www.konzerthaus-dortmund.de
Beginning of the concert: 8 pm / opening of the doors at 7 pm

Beside this, Naoki Yoshida, producer and director of FFXIV has made some announcements around the forbidden land Eureka Anemos, an unprecedented territory includes new rules of combat. It appears in the world of Hydaelyn with the implementation of patch 4.25 and becoming a major venue coveted by the players of Final Fantasy XIV for any player wishing to improve the last Anemos ancient weapons. If you need gils while playing in FFXIV, you can buy gils on ffxiv4gil. You can get 2% discount with code if you buy Final Fantasy XIV Gil on FFXIV4GIL.

PoE: Abyss Is In A Really Good Spot With Integration Changes

In Path of Exile, the changes to abyss so that it has integrated has improved abyss massively as a mechanic. While it retains the objective purpose of breach, to give you a fuck-ton of shit to kill, I personally find it more interesting and engaging than breach.

There’s a chance that you’ll get a cool dungeon and some very cool crafting bases which makes it more interesting.

However in abyss I think one of the main problems was that things like stygian vises were just too common, it felt awful sifting through so many of them, iding and dropping, but now that they are rarer in integration, picking them up is a joy and very useful.

Path of Exile

I really think abyss is in a really good spot with these integration changes, and personally I’m more excited to see them than breaches, let’s take a look at other players view:

1. I died once on a one shot with my EA 10k HP to one of those fuckers in a non-damage moded t14, just the mob mods itself was enough to LUL my character.

2. I have gotten crit for around 11k before mitigation by those things in one damage mod tier 10 map. Lucky I had 25% additional physical damage reduction against abyssal monsters from jewels.

3. That move has a lot of windup and locks in its angle early, so unless the screen is super packed it’s not too hard to move in time.

4. First depths I got a lich and a 2 socket helm with perfect rolls, I’m pretty sure I’ve killed more liches this league than I did in the same amount of time in the actual abyss league.

5. I agree, it’s so nice that they made some minor changes to Abysses that made a world of difference once the league was pretty much dead and over like every other league that they only finally fix after it’s too late.

6. Back in abyss, abysses felt more like a chore, and I’d skip them if they went backwards. Now it’s actually really fun getting them. Got a decent stygian vise the other day which wouldn’t have been worth anything prev league, and sold it for 1.5ex.

What’s your opinions?